While this lack of a structured approach means that many players may feel lost in their first few hours, it is of great benefit to those players who simply want to install the game and race immediately with the full content of the game. GTR Evolution offers players an impressive list of options when creating racing events. Single races can be customized as the player sees fit, with options ranging from the number of opponents to race against to the weather conditions, and whether the race should have a practice or qualification event to precede it. The weather options are particularly noteworthy, as not only does the rain cause potentially adverse changes to track physics, but also affects visibility, as raindrops fall onto windscreens and helmet visors in a stunning display of attention to detail that continues throughout the whole game. It is in the racing action itself that the game begins to pull away from most of the competition. While the cars in many racing games feel lifeless, as if they were simply conforming to formulae to create their expected performance, the cars in GTR Evolution feel completely unique, and more importantly for a racing simulator, absolutely realistic. Gtr evolution full#Įven the most minor touches by other developers’ standards have been expressed, including full simulation of tire wear, downforce, road surfaces and even car damage should the player be unlucky enough to crash. The game weds this adeptly designed physics engine with impressive and adaptive artificial intelligence, which aggressively blocks the player’s progress, jockeys for position and responds and adapts to different situations in the game. They are even programmed to make occasional mistakes, a detail many racing games fail to take into account that increases realism. Indeed, the artificial intelligence is so strong that many players will have to avail of the feature to turn down the virtual racers’ performance. This attention to detail is also visible in the aesthetic features of the game. While the graphics are merely acceptable by modern standards, lacking the more advanced lighting features of more recent games, the game compensates by adding some very immersive touches. The details range from the easily noted, such as the restrictive view inside a racing helmet and the cockpits of the cars, fully laid out as they would be in reality, to the minor details, such as insect splatters and raindrops on windscreens and helmet visors and the simulation of g-force on the car and the driver. Most impressively of all, the developers haven’t forgotten the value of good audio, as they have created one of the most magnificent sets of engine recordings ever found in a racing game.
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